![TIL: Middle inhibitor's hitbox is at least twice as large as hitboxes of side inhibitors : r/leagueoflegends TIL: Middle inhibitor's hitbox is at least twice as large as hitboxes of side inhibitors : r/leagueoflegends](https://external-preview.redd.it/MKYzM8dei5p8SVyVNAB7w50gmXxhVf2Y8x2SnmhAiRc.png?width=640&crop=smart&auto=webp&s=06f167772a317fdaf4869549b037dd3568b6c014)
TIL: Middle inhibitor's hitbox is at least twice as large as hitboxes of side inhibitors : r/leagueoflegends
![I knew that Ekko's Q hitbox didn't match the animation. But this is kinda ridiculous.. : r/leagueoflegends I knew that Ekko's Q hitbox didn't match the animation. But this is kinda ridiculous.. : r/leagueoflegends](http://i.imgur.com/wxoehVv.png)
I knew that Ekko's Q hitbox didn't match the animation. But this is kinda ridiculous.. : r/leagueoflegends
![How can a champion have so much health with a normal hitbox, high mobility, damage, burst damage and not a single counter like Cassie ? It's almost impossible to flank a good How can a champion have so much health with a normal hitbox, high mobility, damage, burst damage and not a single counter like Cassie ? It's almost impossible to flank a good](https://i.redd.it/o8pufj7qx8621.jpg)
How can a champion have so much health with a normal hitbox, high mobility, damage, burst damage and not a single counter like Cassie ? It's almost impossible to flank a good
![What exactly does 'extended the hitbox inward' mean in Street Fighter 5: Champion Edition's new update? What exactly does 'extended the hitbox inward' mean in Street Fighter 5: Champion Edition's new update?](https://media.eventhubs.com/images/2020/03/25-what-exactly-does-extended-hitbox-inward-mean-street-fighter-5-c.jpg)
What exactly does 'extended the hitbox inward' mean in Street Fighter 5: Champion Edition's new update?
![Skillshots and hitboxes are not calculated the way the are displayed. A skillshot can go right through an enemy and still miss. This is why and how it could be fixed. : Skillshots and hitboxes are not calculated the way the are displayed. A skillshot can go right through an enemy and still miss. This is why and how it could be fixed. :](https://preview.redd.it/l4wk7pklinb51.png?width=1689&format=png&auto=webp&s=01168483b00af93a48356f16e3d1cb41d116cee8)
Skillshots and hitboxes are not calculated the way the are displayed. A skillshot can go right through an enemy and still miss. This is why and how it could be fixed. :
![Riot update Graves' Q hitbox indicator - These skillshots need to be fixed too - League of Legends | esports.com Riot update Graves' Q hitbox indicator - These skillshots need to be fixed too - League of Legends | esports.com](https://s3-eu-central-1.amazonaws.com/www-staging.esports.com/WP%20Media%20Folder%20-%20esports-com//var/app/current/web/app/uploads/2021/04/Draft-Kaisa-meta-1024x576.jpg)